Heartfall: A Tale in Three Lives Development
How the game was made — devlogs, behind-the-scenes builds, and the process of turning a fan project into a 400K-word visual novel.
What is Development content?
Development coverage documents how Heartfall: A Tale in Three Lives was built — devlogs from the team, work-in-progress builds, and the design decisions behind a branching visual novel with 12 routes and 36 endings.
Why follow development?
See the Process
Devlogs show how a fan project grows from first camp to full release — useful context for everything in the final game.
Understand the Design
Route structure, choice flags, and ending logic make more sense once you've seen the reasoning in the developer's own words.
Catch Updates Early
Development channels are where post-release patches and future plans surface first.
Featured Devlogs
Heartfall: A Tale in Three Lives Making Of
Inside the making of Heartfall: A Tale in Three Lives — 70 contributors, 400K+ words, 450+ CGs, and how the free 3rd Life visual novel RPG was built.
Heartfall: A Tale in Three Lives Getting Ready to Explore the World
Prepare for Heartfall: A Tale in Three Lives with a beginner-friendly exploration setup covering routes, saves, choices, and first-run strategy.
All Development
Heartfall: A Tale in Three Lives Building My First Camp
Learn how to build your first camp in Heartfall: A Tale in Three Lives, covering base setup, survival basics, ally placement, and route-friendly decisions.
Heartfall: A Tale in Three Lives Devlog
Trace the Heartfall: A Tale in Three Lives devlog: how a 3rd Life-inspired fan visual novel RPG grew to 400K+ words, 12 routes, and 36 endings by 70 contributors.
Heartfall: A Tale in Three Lives Game Development Story
How Heartfall: A Tale in Three Lives was built: a free 3rd Life-inspired visual novel RPG with 12 routes, 36 endings, and 70 contributors.